Apr 19, 2007, 06:34 PM // 18:34
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#81
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Krytan Explorer
Join Date: Aug 2005
Location: Ohio
Guild: XoO
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Quote:
Originally Posted by lucifer_uk
LOL I was joking.
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Oh.... I thought you thought they unlocked all skills on a toon or something.
Quote:
In seriousness I would think they would be a bit more than 2.5k until enough flood the market.
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That's why I said "settle." But I can't see people paying more than a few K when you can go out and cap most elites in 10 to 15 minutes, there are exceptions, especially the prophesies ones that are buried in snake dance or late in a mission, but for the most part elites are quite accessible in Factions and NF. People were bitching and complaining about having to pay gold to learn skills they already have unlocked on their account, but people are already putting high gold values on these items. That baffles me. The elite tomes are paying for convenience and will always be more than an SoC costs. The regular ones are the gold savers and will always be less than a maxed out skill cost, or 1k
Rarity doesn't matter here, it is all about utility, for whoever responded with the drop rates, etc.
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Apr 19, 2007, 06:35 PM // 18:35
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#82
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Grotto Attendant
Join Date: Aug 2005
Location: Kyhlo
Profession: W/
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Wow, I was thinking I'd just skip on hard mode and finish some other titles first...
But the drops just tipped this way into Hardcore territory.
I think I'll be trying this out as much as I can this weekend...
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Apr 19, 2007, 06:35 PM // 18:35
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#83
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Furnace Stoker
Join Date: Oct 2006
Location: Jawsome!!!!!!!!!!!
Guild: looking for one :p
Profession: A/D
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Quote:
Originally Posted by frickett
color me impressed, I think this is gonna be a great update...I will prolly get uberganked though...im not very good at this game anyway...but I will enjoy trying.
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no doubt any teams for this will be uber elitist like doa
ack well proberly soloable anyway, hard mode trolls ftw! XD
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Apr 19, 2007, 06:35 PM // 18:35
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#84
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The Greatest
Join Date: Feb 2006
Profession: W/
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Quote:
Originally Posted by Ritualistic Spankin
So...I trust the wisdom title track will count also, since that is incorporated into salvaging. I work on my wisdom track much more than my treasure hunter one.
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Don't think so.
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Apr 19, 2007, 06:35 PM // 18:35
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#85
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Academy Page
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Quote:
Originally Posted by Knightsaber Sith
I don't see why wisdom would be included, and when Gaile mentioned lockpicks earlier I think she only mentioned treasure hunter and lucky as well...
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You have no idea how saddened that makes me....*digi-tear*
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Apr 19, 2007, 06:39 PM // 18:39
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#86
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Frost Gate Guardian
Join Date: Jan 2007
Location: CA
Guild: Frogs in Winter [FiW]
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I wonder if you will have to start from the beginning of a continent in hard mode or if you can zone into any hardmode area if you have already been there in normal mode.
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Apr 19, 2007, 06:45 PM // 18:45
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#87
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Academy Page
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Quote:
Originally Posted by Ritual del Fuego
I wonder if you will have to start from the beginning of a continent in hard mode or if you can zone into any hardmode area if you have already been there in normal mode.
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On the guildwars fact sheet webpage there is a clickable picture, it shows all of the towns and misison on the map segment, clearly in hardmode. However there has been no exploring done. That is what I think it will be like in hardmode, all the outposts you already have, but a new 'fog of war'.
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Apr 19, 2007, 06:46 PM // 18:46
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#88
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Ascalonian Squire
Join Date: Apr 2006
Guild: The Stolen Eye [SEyE]
Profession: Me/E
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Quote:
Originally Posted by Ritual del Fuego
I wonder if you will have to start from the beginning of a continent in hard mode or if you can zone into any hardmode area if you have already been there in normal mode.
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I'm willing to bet you shall have to start from the beginning. We shall have vital outposts with little to no traffic, otherwise.
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Apr 19, 2007, 06:46 PM // 18:46
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#89
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Forge Runner
Join Date: Nov 2005
Location: Among dead bodies.
Guild: The Republic of Sky Pirates
Profession: E/
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Quote:
Originally Posted by Ritual del Fuego
I wonder if you will have to start from the beginning of a continent in hard mode or if you can zone into any hardmode area if you have already been there in normal mode.
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I hope ffs that we won't have to redo the explorer in hard mode. that would be silly.
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Apr 19, 2007, 06:47 PM // 18:47
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#90
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Lion's Arch Merchant
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Quote:
Originally Posted by prism2525
...
An uninterruptable trap skill which is a combo of all other non elite traps for Rangers.
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muahaha... sounds great, but I'd settle for Punishing Barrage
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Apr 19, 2007, 06:47 PM // 18:47
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#91
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Academy Page
Join Date: Apr 2006
Guild: Alliance of Xen
Profession: R/Me
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Wisdom will increase when the lockpick opens a gold chest. So they will count towards Wisdom, some times.
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Apr 19, 2007, 06:48 PM // 18:48
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#92
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Wilds Pathfinder
Join Date: Nov 2006
Location: Regems Basement
Guild: The Malevolent Wolfpack [tMw]
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So if we unlock an elite skill on a priest we will be able to use it on our PVE char by buying the tome or other ways of acquiring the tome? If thats so, that means they are finding ways to incorporate PVE+PVP finally. This makes me happy.
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Apr 19, 2007, 06:48 PM // 18:48
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#93
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Lion's Arch Merchant
Join Date: Sep 2006
Location: NYC
Guild: Governors Of Destruction [GOD]
Profession: E/
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Wow!!! Once again, great job Anet! You guys really impress me lately - so much enrichment of the game experience for no monthly fee - may your business model take over the world!
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Apr 19, 2007, 06:49 PM // 18:49
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#94
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Ascalonian Squire
Join Date: Oct 2006
Profession: Rt/Me
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Quote:
Originally Posted by super strokey
The ones to UW and FOW i agree but the others will be much more im sure
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I hope not as it cost 1k at statue. Wish it would be more like 10k so it would be more profitable to go as full party and clear whole area than being easy access for solo farmers 24/7.
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Apr 19, 2007, 06:50 PM // 18:50
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#95
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Hell's Protector
Join Date: Jul 2005
Guild: The Eyes of Texas [BEVO]
Profession: D/A
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"Hard mode will become available to any player who completes a campaign in the standard mode."
I wonder if that means that you simply need to complete the campaign or whether you need to gain Protector for the campaign (i.e. one requires Masters completion for every mission, one does not).
I also wonder if "completing" a campaign means doing every mission, or if it just means completion of the final mission in the campaign....
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Apr 19, 2007, 06:50 PM // 18:50
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#96
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Hall Hero
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Quote:
Originally Posted by lyra_song
I'll hold my breath.
.-.
Hope the bad guys arent DOA hard.
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Only time can tell at this point, I guess. While it is unlikely that it will be that hard, ANet has been known to "suprise" us in the past.
My fingers are still crossed, nonetheless.
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Apr 19, 2007, 06:51 PM // 18:51
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#97
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Old School Nub
Join Date: Jun 2005
Location: ABQ, NM
Guild: Guildless
Profession: Mo/Me
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Vanquisher sounds awesome. This will really promote full team groups to do both Vanquisher+Explorer titles at the same time. I can't wait!
Oh and I just got all brand new hardware in the mail for a PC upgrade! Good timing Anet! Woot!
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Apr 19, 2007, 06:52 PM // 18:52
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#98
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Forge Runner
Join Date: Dec 2005
Guild: [PHNX]
Profession: Mo/
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Quote:
Originally Posted by savage vapor 33
So if we unlock an elite skill on a priest we will be able to use it on our PVE char by buying the tome or other ways of acquiring the tome? If thats so, that means they are finding ways to incorporate PVE+PVP finally. This makes me happy.
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Well, it doesn't have to be from a priest. Since my monk has capped Feast Of Corruption, it unlocked it for my account; so using the tome on my nec will let me get FoC for him.
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Apr 19, 2007, 06:54 PM // 18:54
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#99
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Hall Hero
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Quote:
Originally Posted by Jetdoc
"Hard mode will become available to any player who completes a campaign in the standard mode."
I wonder if that means that you simply need to complete the campaign or whether you need to gain Protector for the campaign (i.e. one requires Masters completion for every mission, one does not).
I also wonder if "completing" a campaign means doing every mission, or if it just means completion of the final mission in the campaign....
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For all but Prophecies, getting to the final mission meant having to complete all of the missions, anyways. So I don't think it would neccesarily matter.
Last edited by Bryant Again; Apr 19, 2007 at 06:59 PM // 18:59..
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Apr 19, 2007, 07:00 PM // 19:00
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#100
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Ascalonian Squire
Join Date: Nov 2006
Location: Ebon Hawk
Guild: Blood of the Martyr [Hope]
Profession: E/Me
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For the Vanquisher title, I think that a counter with the number of enemies you still have to kill would be extremely helpful! It may take a bit of the adventure out of the hunt, but if you have to kill harder enemies in the zones, that could take 1hr+. The last thing I want to do is spend all that time killing stuff only to have to go back because I missed a group of pop-ups.
Also for Vanquisher: I wonder if we'll have to kill all the enemies in each Mission? If so, it may take 2 runs to get Masters.
Finally, I'm really excited about the Tomes -- provided that they're a somewhat common drop. 10 professions * about 1000 skills total = I need A LOT of Tomes!!
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